Trustfell Mods (
trustfelling) wrote in
trustfelled2016-07-03 12:00 am
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Welcome.
You don't remember how you got here. It may be one of the first things to occur to you when you wake up, that you don't know when you got here, what you were doing involved nothing like this; granted, it's also possible that it doesn't matter – that whatever circumstances you last remember have nothing on the fact that this bed is really comfortable and the room around you is gently-lit. It's warm, but it's nowhere near where you're supposed to be. Whatever you think of it, the fact is that you can't stay there forever; there's a silver key resting on that trunk near your bed, and you might want to take it on the way out. It's no big deal if you don't, exactly – it won't lock automatically after you close the door, that has to be done manually – but it'll probably become clear that privacy is a commodity in a place like this. After all, you aren't alone; the hallway is likely quick to become populated with other people that are just as confused as you are. Go ahead and talk to them if you'd like; none of you will know exactly how you got to the building with the wooden walls and the odd windows that no one can see through, but that doesn't mean you can't get to know each other on the way to...wherever it is that you're going. Wander long enough and you may hear the chiming of a clock nearby. It's hard to tell whether it's telling you it's very early or very late at night, but checking out the room it's in eventually might be a good idea regardless; it's large and open, designed to accommodate social gatherings from the look of it, with the clock in question mounted against the western wall. It isn't the only thing here, though – there's a large frame set into the wall nearby, and it contains some information that might be relevant to your interests... Or perhaps your attention is drawn instead to the other framed information nearby; don't worry if you miss it in here, though. It's posted in every other room in the building. There's also the matter of the large double-doors at the end of the room; they aren't going to open, regardless of what you do. Looks like you're trapped here for the time being. Might as well see who's here with you, right? |
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It disgusts her. ]
It's not a game I want to play.
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I wouldn't worry too much about that, love. They'd hardly involve a young girl in a game like this, thank the gods. [the game of thrones isn't half as kind.] No, you'll be here for some other reason, I bet! Perhaps a prize, of some sort...
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Don't call me that. [ Her tone is biting, and her eyes narrow. ] And I'm no one's prize. If you were smart, you'd shut your mouth instead of saying stupid things like that.
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Easy, girl. I'm only considering our adversary's motives, not suggesting anything. There was only ever one girl in the Seven Kingdoms I wished to battle for.
[and then in LITERALLY the same breath.] After all, there's very few other reasons why girls would be brought to a battle. There's far less savory ones than that.
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I've heard that a woman ripped out someone's throat with her teeth in the Hunger Games.
[ Well, that's to the point. ]
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"The Hunger Games." Sounds like something morbid children would play in a long winter.
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[ Wanted to win. ]
Kids play it, yeah, if you can call it that. [ Pause. ] They kill each other in the Games.
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You speak of a true game, then... A tournament, of sorts? Where children fight each other to the death? Gods, even the fighting pits of Meereen only throw them to beasts, not force them--
... I shouldn't speak of such things in front of a girl, but I'll bet you've heard worse.
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What's Meereen?
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... The names I'm saying must mean as much to you as your Hunger Games meant to me. There's some strange sorcery going on here.
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... Now, girl, you're going to have to get used to me asking you very stupid questions...
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[ That... somewhat explains the first part?? ]
A train is a giant metal thing with wheels. It travels on train tracks. The fastest can get you across the country in a couple of hours. That's if you're rich enough.
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Hours. [whistles slightly] What I wouldn't give for something like that. I've been traveling north for a whole month-- to do all that in mere hours... Gods, what do you people do with all the time you save?
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Do you have advisors to do your thinking for you, too?
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