Trustfell 5: A Good Day to Trust Fall (
trustfellowship) wrote in
trustfelled2017-06-03 11:59 pm
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Welcome.
The last thing you remember hearing is static. There were words in there, perhaps, quiet whispers like the rustling of leaves, like the crinkling of paper, like rust being scraped off a knife. The words aren't anything you'll remember, but they're there, and there are a lot of them washing over you, and it might be concerning if it weren't so warm where you're lying. You wake feeling disoriented, like you've been asleep for a long time. Of course, it's probably odd that you're waking up just now - perhaps you were in the middle of something important, perhaps you were waiting for something, or maybe you were just going about your day, but even before the whispering came you can clearly remember doing something back home. Can't you? Something else. Something that wasn't looking around the room you've found yourself in. It's not your room, either. Not the one you're used to. The room here is grey and white and tile; even if the bed is nice (and the bed is nice, it feels like it's been designed to cater just to you, maybe if you keep your eyes closed you can pretend it's a favor), the room itself is spartan and oppressing. The walls are cracked and the floors are in disrepair, but despite that there's not enough noise - it's silent, the quietness of it pressing in on you, and even if you can't see any cameras you get the distinct feeling that for good or ill, someone is watching over you as you get up. That might be enough to make you move, to make you not want to stay there. But even if you stick around for a while to look around in there, the walls hold firm despite their decrepit state and the pervasive silence isn't going away - if anyone's in the rooms near you, you can't hear them. If you want answers, you're going to have to leave. Be sure you grab the key sitting on your desk on the way out. Once you step out of the room into the hallway you'll most likely find yourself face-to-face with other confused people who feel as though they don't belong here either. Maybe you'll find something if you explore together; maybe it's safer in numbers. Wherever you end up going - and there are several places to go - you might want to check the large room toward the center of the communal area of the building. A subdivided foyer is here; at first glance, it even seems to offer you a look at the outside. Of course, once you've gotten over that particular disappointment, you might want to check out the walls, where you'll find some very interesting information about yourselves hanging on the walls. There's some other framed information that you'll most likely want to get a look at as well, seeing as how it could be the key to escaping this place. Although, speaking of keys... Despite your best efforts, you won't find any doors. The windows you find here and there are far more durable than they should be as well, and any attempts to break out won't work. It seems you're stuck here for the time being. Maybe your fellow captives have some thoughts on all of this. Welcome to Beacon General Hospital. |
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Yeah, it's a place you wouldn't want to be caught alone in at night, that's for sure.
[The buddy system it is, then!]
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Whenever you're ready to go, I'll be ready, too!
1/3
2/3
Oh.]
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...Actually. Rose.
[She sounds composed. Still pleasant, even, but as matter-of-fact as she was when the conversation initially started. Rin slides her eyes away from the board to regard her companion with an expression she hopes is fine. Gives her a little smile.]
Would you mind giving me fifteen minutes? I saw a giant clock in the foyer; I would be happy to meet you there.
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Of course I don't mind! Not at all, but... It's okay if you don't want to talk about it, but are you okay, Rin?
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I wasn't expecting to see on this list the face of someone I know. If she's here, I'd like to find her before continuing.
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There's someone you know here? That's - well, I guess it would be weird to say it's a relief given the situation, but... It's good to have someone you know, right?
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Y-Yeah, I guess it is... Sorry. Never mind.
Anyways, I'll wait for you, okay?
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Well, that's human, so I wouldn't worry about it.
[She pats Rose briefly on the shoulder as she steps away, glancing back at her.]
Thanks. I'll meet back up with you soon.