Trustfell 5: A Good Day to Trust Fall (
trustfellowship) wrote in
trustfelled2017-06-03 11:59 pm
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Welcome.
The last thing you remember hearing is static. There were words in there, perhaps, quiet whispers like the rustling of leaves, like the crinkling of paper, like rust being scraped off a knife. The words aren't anything you'll remember, but they're there, and there are a lot of them washing over you, and it might be concerning if it weren't so warm where you're lying. You wake feeling disoriented, like you've been asleep for a long time. Of course, it's probably odd that you're waking up just now - perhaps you were in the middle of something important, perhaps you were waiting for something, or maybe you were just going about your day, but even before the whispering came you can clearly remember doing something back home. Can't you? Something else. Something that wasn't looking around the room you've found yourself in. It's not your room, either. Not the one you're used to. The room here is grey and white and tile; even if the bed is nice (and the bed is nice, it feels like it's been designed to cater just to you, maybe if you keep your eyes closed you can pretend it's a favor), the room itself is spartan and oppressing. The walls are cracked and the floors are in disrepair, but despite that there's not enough noise - it's silent, the quietness of it pressing in on you, and even if you can't see any cameras you get the distinct feeling that for good or ill, someone is watching over you as you get up. That might be enough to make you move, to make you not want to stay there. But even if you stick around for a while to look around in there, the walls hold firm despite their decrepit state and the pervasive silence isn't going away - if anyone's in the rooms near you, you can't hear them. If you want answers, you're going to have to leave. Be sure you grab the key sitting on your desk on the way out. Once you step out of the room into the hallway you'll most likely find yourself face-to-face with other confused people who feel as though they don't belong here either. Maybe you'll find something if you explore together; maybe it's safer in numbers. Wherever you end up going - and there are several places to go - you might want to check the large room toward the center of the communal area of the building. A subdivided foyer is here; at first glance, it even seems to offer you a look at the outside. Of course, once you've gotten over that particular disappointment, you might want to check out the walls, where you'll find some very interesting information about yourselves hanging on the walls. There's some other framed information that you'll most likely want to get a look at as well, seeing as how it could be the key to escaping this place. Although, speaking of keys... Despite your best efforts, you won't find any doors. The windows you find here and there are far more durable than they should be as well, and any attempts to break out won't work. It seems you're stuck here for the time being. Maybe your fellow captives have some thoughts on all of this. Welcome to Beacon General Hospital. |
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It is...we would have a harder time of it, if anything were to happen. [He frowns slightly; she seems young to be regularly fighting with weapons.] What weaponry do you normally use?
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[ She speaks with some pride about this. It's been such a part of her life for so long, to hide that seems silly. She makes a little motion with her arm, as if thrusting the sword at a wall. A phantom sword, of course. ]
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[Those don't normally involve violence, do they?]
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[ She - makes a motion as if she were going to clap her hands together and then remembered she only had one. Frowned, and then lowered her arm again. ]
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Is that a recent injury? I'm sorry if that is a sensitive topic, we do not have to speak of it.
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... Yes, I woke up with it here.
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They - is it - are you alright? [you don't seem to be bleeding]
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It didn't seem to be bleeding, and once I righted myself, I decided investigating took priority.
[ She holds up the stump a little - wincing at he moment - and shows that the stump is sort of scabbed over. If Asgore has any experienced in severed limbs for some reason, the thing looks more like it was ripped off than sawed off, but it's since been dressed, even if the bandages are no longer there. There is, indeed, no bleeding. ]
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[He...honestly does not have experience in severed limbs, particularly not when it comes to humans. At least it's not bleeding, that's definitely supposed to stay in the human.]
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[ she sort of sighs, shaking her head and working hard to note move her shoulder or move he hand to go and grab the shoulder. That would be bad, both cases. ]
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Hmmm...perhaps we can find something to help. This does seem to be a hospital...
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[ She bites her lip, but she nods. ]
I've got my eyes open for that too, of course.
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She nods, and with that agreement, they set off. To explore, and see what might be seen in and beyond the dorms here. ]