trustfellowship: (Default)
Trustfell 5: A Good Day to Trust Fall ([personal profile] trustfellowship) wrote in [community profile] trustfelled2017-06-18 11:56 am

Week 3.

WEEK 3

Grace and Doug are dead. It seems that there isn't anything more to do but mourn your losses and try to move forward. The Transmitter's rules still hang in every room, a reminder of the only means of escaping this place.

But surely no one else will give into them, right?

Saturday is given to regrouping and rest; the static blares out early on Sunday, but at least there are no bodies to find today - it seems you're safe for now. The night before wasn't necessarily a peaceful one, however; you'll probably feel a bit groggy when you wake up, and it seems you've regained something that you didn't realize you'd lost...

Once again, however, it seems your efforts won't go unrewarded; another set of corridors have opened up, much in the same fashion as the other new area did last week. With them come new rooms to explore; maybe some of them will be to your liking.

Or perhaps it's better to say that hopefully some of them will; after all, if the Transmitter gets her way, you may be here for a very, very long time.

PATIENTS REMAINING: 26


SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY
[OOC: Welcome to week three of Trustfell! Feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget to save those threads for coins and the activity check!

If you'd like to get in contact with the Transmitter, you can do so through text or the phone in your room!]
barehands: (pic#9156527)

[personal profile] barehands 2017-06-20 11:10 pm (UTC)(link)
This is one of the nicer areas they've unlocked, isn't it?
carnivorously: (72)

[personal profile] carnivorously 2017-06-21 01:47 am (UTC)(link)
It is. Honestly, it seems like there are many of us grateful for that.
barehands: (pic#9156529)

[personal profile] barehands 2017-06-21 02:13 am (UTC)(link)
I wonder if we could have a pool party sometime...
carnivorously: (27)

[personal profile] carnivorously 2017-06-22 08:34 pm (UTC)(link)
I'm not sure if parties would be a good thing. However, anything to keep our minds at ease would be good.
barehands: (pic#9156529)

[personal profile] barehands 2017-06-23 08:37 am (UTC)(link)
[A tilt of her head.]

What's wrong with parties?
carnivorously: (61)

[personal profile] carnivorously 2017-06-24 12:15 am (UTC)(link)
Nothing. Just when we don't know who are our allies and who are our enemies in a death game like this, having an actual party seems like escapism as opposed to promoting good relations.
barehands: (pic#9156509)

[personal profile] barehands 2017-06-25 08:46 pm (UTC)(link)
...All of us should be allies. We're all trying to get out of here, so it's better if we work together.
carnivorously: (11)

[personal profile] carnivorously 2017-06-25 11:14 pm (UTC)(link)
In an idealistic situation, I would also ask for us to be allies. However, we're far from an idealistic situation.
barehands: (pic#9156554)

[personal profile] barehands 2017-06-26 01:05 am (UTC)(link)
The situation isn't ideal at all, but that's why we need to work together to get out of here safely.
carnivorously: (60)

[personal profile] carnivorously 2017-06-26 02:51 am (UTC)(link)
[Oh lord, he's arguing with a naive optimist girl...]

And I'm saying that's idealistic, but it's not going to be our reality. You're allowed to put yourself first instead of thinking for the good of the group. In fact, it's probably safer for you that way.
barehands: (pic#8505630)

[personal profile] barehands 2017-06-26 09:26 pm (UTC)(link)
It isn't safer. Arietta and Doug put themselves first, and... It didn't end well for them at all!