Trustfell 5: A Good Day to Trust Fall (
trustfellowship) wrote in
trustfelled2017-06-18 11:56 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Week 3.
Grace and Doug are dead. It seems that there isn't anything more to do but mourn your losses and try to move forward. The Transmitter's rules still hang in every room, a reminder of the only means of escaping this place. But surely no one else will give into them, right? Saturday is given to regrouping and rest; the static blares out early on Sunday, but at least there are no bodies to find today - it seems you're safe for now. The night before wasn't necessarily a peaceful one, however; you'll probably feel a bit groggy when you wake up, and it seems you've regained something that you didn't realize you'd lost... Once again, however, it seems your efforts won't go unrewarded; another set of corridors have opened up, much in the same fashion as the other new area did last week. With them come new rooms to explore; maybe some of them will be to your liking. Or perhaps it's better to say that hopefully some of them will; after all, if the Transmitter gets her way, you may be here for a very, very long time. |
SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY
[OOC: Welcome to week three of Trustfell! Feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget to save those threads for coins and the activity check!
If you'd like to get in contact with the Transmitter, you can do so through text or the phone in your room!]
no subject
Asgore frowns thoughtfully, and presses the button on the Friendly Reminder That We're All Going to Die Down Here.
After whatever that prompts, he can be found in the sewing room. He's made a few little squares over the past week or so, and now it looks like he's trying something more ambitious - a very large pair of pants. It would be nice to have something more casual to wear with his sweater, so that he can dispense with the armor entirely.]
no subject
It isn't terribly large, and perhaps most strikingly, it looks like a little girl; she looks to be about nine years old, and while she's a little severe in the expressions department (because everyone involved with Umbrella is sort of doomed to have difficulty making facial expressions in some way) she's generally pretty, with shoulder-length hair falling in waves around her face. She's also got what looks like a red dress on, with a white collar and the Umbrella emblem on a long, thin chain around her neck.
Whatever she is, it doesn't seem that she's entirely automated or a recording, given the fact that she's staring right at you. After a moment, she seems to nod briefly to herself, though she doesn't break eye contact.]
Identify yourself.
[Her voice is even in the sort of weird way that you'd expect out of a program - it's kind of like Siri, the inflections are unnatural if they exist at all - but her voice is very definitely that of a child, albeit an incredibly British one.]
no subject
Asgore does recoil a little at the sudden lightshow, but he doesn't drop the device, something which he's grateful for as it produces some kind of glowing human child. Who is looking at him. He furrows his brow a little at the voice, but being a machine does not mean it is not worthy of respect - does not even mean it's not genuinely a child, which softens his voice a little as he replies:]
I am King Asgore Dreemurr. Who are you?
no subject
King Asgore Dreemurr. You are not recognized nor identified within any of my databases. But your bio-organic signature seems very interesting indeed.
Who created you?
[...She's also shit at answering questions, it seems.]
no subject
[It's fine we'll just try a different question? Works with the Transmitter sometimes.]
no subject
[...]
You can call me the Red Queen.
[There we go.]
no subject
[He's holding her in his hand, and also she seems incorporeal, so handshakes are out.]
I have a friend who works with the Umbrella Corporation - Albert Wesker. Do you know him?
no subject
I do.
no subject
[He's picked up that she's not exactly enthusiastic about his presence, but people back home probably like Wesker, right? At least some of them!]
no subject
[...The concept of friends might be a touch over her head.]
no subject
[The profiles do say that. Wesker has only recently begun to speak as if he is not with them, though it seems he still does not remember how his employment ended. Maybe the Red Queen does?]
Well, I suppose I had better tell you what we know, then. This is Beacon General Hospital. I'm afraid you are not going to be able to leave here until we find a way to escape. [Not that he's going to ASK her about Wesker or force her to go talk to him or anything!]
no subject
You mention "escaping." Did someone capture you?
no subject
But do not worry. You are not listed as a Patient, so I do not believe you will be in danger. To be honest, I am surprised that they put a person in this machine at all. It has not harmed you, has it?
no subject
I don't understand your concern.
I am a computer program; this is no different than my usual presence in the database, though it is far more limited.
no subject
[you kids and your newfangled portable people-holders]
no subject
Are you not familiar with technology, King Asgore Dreemurr?
no subject
no subject
In that case, just know that you do not have to worry about my well-being. Even if I am destroyed or this module is shut down, chances are that I am still alive and well back home. I think that is the information most important for you to know, judging by the questions you've been asking me.
no subject
I do not suppose you are still in contact with the rest of yourself? [He sounds pretty much like he's expecting a no, but you've still got to ask.]
no subject
no subject
[well then]
Would you like a tour of this place, perhaps?
no subject
I would. It's for the best to know what sort of place this is, if we're going to be here for a while.
How many of you are here?
no subject
[AAAAAAAAND we are leaving the vending machine room! Welcome to the hallway.]
no subject
It's in my programming to value and desire to preserve human life. You are not human, but it doesn't present a conflict to value the life of someone so sentient.
Hopefully your numbers will not fall any further.
no subject
[There's more to tell there, about the Risen and all, but. They can get through a simple tour of the building without talking about murder, hopefully?]
Here is the incinerator, and the laundry room. They are not much to look at - the building does seem to have been abandoned for some time.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)