Trustfell 5: A Good Day to Trust Fall (
trustfellowship) wrote in
trustfelled2017-07-02 11:45 am
Week 5.
Another week has passed; another two people have died. Tsubasa Hanekawa and Nachetanya Loei Piena Augustra have joined the ranks of the deceased. Whatever you may have thought about them in the end, one thing hovers heavy over the group: the fact that neither their compassion nor their ambition was enough to keep them alive in here. Is yours? Saturday is given to regrouping and rest; the static blares out early on Sunday, but at least there are no bodies to find today - it seems you're safe for now. The night before wasn't necessarily a peaceful one, however; you'll probably feel a bit groggy when you wake up, and it seems you've regained something that you didn't realize you'd lost... And of course, with another successful trial comes a new addition to the building, another corridor opening up on the west side of the building. The doors leading to it branch off of the hallways leading to the second and fourth sections of the building; have those doors always been there? You can't remember... It's a new week. Of course, that means you've been here for over a month, and your stay doesn't seem to be coming to a close yet. |
SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY
[OOC: Welcome to week five of Trustfell! Feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget to save those threads for coins and the activity check!
If you'd like to get in contact with the Transmitter, you can do so through text or the phone in your room!]

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Well enough, considering the situation.
You ever have a sweet drink before?
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That is good... It is interesting how much of an impact these small discoveries can have in a situation like this.
[He remembers the surge of excitement he felt when they found the pool.
As for the drink:]
I might have at some point, but I cannot remember. I don't drink terribly often...mostly when my partner wants to go out and get something.
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[He stretches his arms out a little.]
You want a drink? It'll probably do all of us some good to be able to relax now.
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I find your word choice rather appropriate, considering we are speaking of a bar.
["Spirits" is the word in particular. An...attempt at a joke...]
But, yes. I will have one.
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I'm sure it helps.
Let me mix something up for you.
[So here's a drink, Lovecraft! Nothing cloyingly sweet, but it should taste great.]
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...it turns into several more thoughtful sips. Aaaand-]
It is good. I had forgotten how tart these drinks tend to taste...
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Yeah. It takes some getting used to.
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...What led you to become a bartender, anyway?
[He can imagine homunculi going off and doing plenty of things, but he's also from a world where there is a lot of supernatural fighting. Greed seems to have some sort of ability too, so...!]
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Information, actually. When you house those wanted by the government, it's best to find a way to cater to those who trade in knowledge.
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And so you provide them shelter and spirits while they provide information. Do you work for a specific organization to in turn send that information to...?
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I broke some former soldiers out of the lab I was being held in, and they've been working with me since.
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I see. [...he takes another sip of the drink. With this, he recalls the other profession in Greed's profile.] So you have your own group.
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What are they like?
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There's Law; he's a big, strong guy. He's pretty serious. I was always trying to get him to lighten up a little. Dorochet's quicker to joke around, and he fights with a sword, even though that's pretty unusual for the military. There's Bido, who prides himself on how easily it is for him to get into spaces that are impossible for the rest of us, and then there's Martel. I guess you could call her might right hand-- pretty much everything I plan goes through her first.
[There are a lot more, but they're not named. Thanks, FMA.]